About Us

Hardsuit Labs, located in Seattle, was founded in 2015 with the same goal as every other game development studio that has ever existed – to make great games. What sets us apart is the way we make that happen:

It’s all about our people.

It takes talented, driven people to make great games. Here at the Lab, we work hard to create and to maintain an environment that not only attracts those people and keeps them here, but that allows them to thrive and to do what they do best – to make great games. It’s not always as easy as it sounds, but it really is that simple.

We might as well admit it: we’re obsessive about our people and our culture here at the Lab. We believe in hiring a mix of seasoned industry veterans and talented young upstarts, but talent and shipped titles aren’t enough; we’re looking for people who bring a variety of experiences and perspectives – people who we can spend time with, and people who can navigate the unpredictable waters of modern game development as a tight-knit group.

We believe in low turnover, and take steps to guard against the “staff-up and lay-off” cycle that is so common in this industry. When we hire, we hire for the long term, and we’re unapologetically picky about it.

 

About the Job

Hardsuit Labs is looking for a Senior Environment Artist to join our team. You will be working on a new, cross-platform premiere title alongside a top-tier, motivated and passionate crew.

You should be: Able to concept, model, and texture to help us tell captivating stories through visually compelling in-game environments.  Experienced, educated or both – you’ve studied fine art and/or received equivalent on-the-job experience. Over the last few years, you’ve developed a strong eye for composition, scene lighting, texture, and color theory. Positive and upbeat, you really shine in a team-oriented environment and feel comfortable working with minimal input.

 

Basic Qualifications

  • AAA game development experience for both PC and consoles
  • Experience with Unreal Engine 4, PBR material generation, and Substance Designer (or equivalent node-based material pipeline)
  • Must demonstrate an excellent knowledge of relevant 2D and 3D software (Maya, ZBrush, and Photoshop preferred)
  • A keen eye for spatial composition, lighting, and building believable spaces
  • Experience creating environments using modular systems
  • Strong verbal and written communication skills
  • High degree of self-motivation and initiative
  • An understanding of effective asset creation and optimization
  • Organic terrain and hard surface modeling experience
  • Candidates should be able to work with minimal input and be comfortable working in a team environment
  • 5+ years of work experience in game development on shipping titles

 

Day-to-Day

  • Model, texture, and light game ready quality 3D environments for use in-engine using provided concept art or inspirational reference material.
  • Solicit feedback from designers and art directors to accommodate gameplay and art features into the environment.
  • Participates in departmental meetings.
  • Participates in the planning for project environments.
  • Solicit feedback from designers and art directors to accommodate gameplay and art features into the environment.

 

Required Materials

  • Resume (PDF format only)
  • Cover Letter (PDF format only)
  • Portfolio (executable files will not be accepted/reviewed)

Must be willing to complete an art test.

 

Our Benefits

We take our commitment to our people seriously, and we make sure that our benefits directly reflect that commitment; we’re always looking to improve quality of life for our people in any way we can.

  • Medical / Dental / Vision
  • Life and STD/LTD Insurance
  • 401K Program
  • Unlimited Vacation Time
  • 9 Sick Days / 9 Holidays
  • Company Events and Outings
  • Drinks and Snacks
Accessibility: If you need an accommodation as part of the employment process please contact Human Resources at
Email: jobs@hardsuitlabs.com

Equal Opportunity Employer, including disabled and veterans.

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